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Sensory commerce infrastructure.

One SDK bridges any 3D engine to any haptic device. Material physics computed locally. Enterprise-grade from day one.

Three layers. One integration.

YOUR 3D ENGINE

Three.js · Babylon · PlayCanvas · Custom

EVVOIA SDK

Material tagging · Physics engine · Device normalization

HAPTIC HARDWARE

HaptX · SenseGlove · bHaptics · Future devices

Evvoia normalizes everything between these layers

What the platform does.

Material Physics Engine

Density, friction, elasticity — computed from metadata at 60fps.

Sub-20ms Latency

Local collision loop. Zero cloud roundtrip. Browser-native execution.

Device Normalization

One API for 14 haptic devices. Unified force/vibration/texture channel.

Enterprise Security

SOC 2 Type II. No model data leaves the browser. Local physics only.

Framework Agnostic

Script embed works with any 3D renderer. No pipeline rebuild.

Analytics Built-in

Touch heatmaps, material engagement, conversion attribution per haptic session.

Code is the product.

Full integration in under 20 lines. Material tagging on existing models.

 

Performance is non-negotiable.

<1.8s

LCP

First contentful paint

<120ms

INP

Interaction to next paint

42kb

Bundle

gzipped SDK payload

60

FPS

Minimum frame rate

See it run.

Request sandbox access. Ship sensory commerce in hours, not months.

Apply for SDK Sandbox Access