PLATFORM
Sensory commerce infrastructure.
One SDK bridges any 3D engine to any haptic device. Material physics computed locally. Enterprise-grade from day one.
Three layers. One integration.
YOUR 3D ENGINE
Three.js · Babylon · PlayCanvas · Custom
EVVOIA SDK
Material tagging · Physics engine · Device normalization
HAPTIC HARDWARE
HaptX · SenseGlove · bHaptics · Future devices
What the platform does.
Material Physics Engine
Density, friction, elasticity — computed from metadata at 60fps.
Sub-20ms Latency
Local collision loop. Zero cloud roundtrip. Browser-native execution.
Device Normalization
One API for 14 haptic devices. Unified force/vibration/texture channel.
Enterprise Security
SOC 2 Type II. No model data leaves the browser. Local physics only.
Framework Agnostic
Script embed works with any 3D renderer. No pipeline rebuild.
Analytics Built-in
Touch heatmaps, material engagement, conversion attribution per haptic session.
Code is the product.
Full integration in under 20 lines. Material tagging on existing models.
Performance is non-negotiable.
<1.8s
LCP
First contentful paint
<120ms
INP
Interaction to next paint
42kb
Bundle
gzipped SDK payload
60
FPS
Minimum frame rate
See it run.
Request sandbox access. Ship sensory commerce in hours, not months.
Apply for SDK Sandbox Access